![]() ![]() Download and extract "Smy\_animations.mdl" from "Salute Taunt.vpk" (this taunt)Ģ. Since both of the mods are run the same way (Smy\_animations loads Valve's Spy\_animations), You could make Smy\_animations load Smy\_animations_1, which would load Spy\_animations.ġ. Or is it Notepad ? Anyways, it is _indispensable_ for editing model files (smd, qc, etc.) If I may interject here, I highly recommend the program called "Notepad Plus". Since you renamed one, and made the other one load "Smy_animations_1.mdl", They should load in the order: > The only reason this works is because both mods have a "Smy_animations.mdl" that loads "Spy_Animations.mdl" after. (Optional, only do this if Killstreaks/attachments don't work) Find my post on The Spy Shuffle page and follow that for an updated spy model Extract the Spy model from this mod, as it should be up to date ![]() Replace that text with "Smy_animations_1.mdl" Press CTRL F and find "Spy\_animations.mdl" Open "Smy\_animations.mdl" with a Text Editing Program Download and extract "Smy\_animations.mdl" from "Spy Taunts Pack" (Spy Shuffle Taunt)" Rename "Smy\_animations.mdl" to "Smy\_animations\_1.mdl" Download and extract "Smy\_animations.mdl" from "Salute Taunt.vpk" (this taunt) Since both of the mods are run the same way (Smy\_animations loads Valve's Spy\_animations), You could make Smy\_animations load Smy\_animations_1, which would load Spy\_animations. ![]() > Isn't there a chance to create a script which takes this animation "which name would be smy_animation_1" and play it together with the normal smy_animation.mdl? If so, would you help us (me) with that? :3 > So, first of all thank you for helping me at the Shuffle Taunt. ![]()
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